Notes
Slide Show
Outline
1
Paper 2.0
  • deepak srinivasan
2
About
  • me
  •  Hi there…. Its me, Deepak!
      • ….Deepak Srinivasan.


      •  Spent 7 years in IT. 15 years in the interplay of consumers, devices and interactive media.
      •  My professional consulting site… www.latticemedia.com
      •  My linkedin profile… http://www.linkedin.com/in.deepakslinkedin


      •  Passion for design, military aviation), geopolitics, the thinking mind.
      •  Heroes – Admiral H. Rickover, Gen. Leslie Groves, Charles Lindbergh, Kelly Johnson.
      •  Dislike punditry. Prefer people kept their education well protected from their degrees.
      •  Happy to mentor.


      • livebrick.com
      •   Where I explore the digital experience.
      •   Using a paradigm that’s worked for me.





3
Today
  • Slide - Objectives
    • Why? The necessary wisdom of crowds.


  • Slides - Use, Abuse, Experience
    • Discusses our interaction with paper

  • Slides – Divergence
    • Failed mimics – technologies tried but failed


  • Slides - Convergence
    • Partial successes at imitating the Paper experience


  • Slides – Possibility, Back to the Future.
    • Positing the future of paper



4
Objective
  • The objective of this effort is to come up with a complete model for the paper experience:
  •  usage
  •  emotional
  •  functional


  • Then possibly in the future to develop a framework for visualizing this and tracking technologies and behaviors that affect it.  Possibly even rate technologies on how successful they in delivering it.


  • Maybe even speculate on what an ideal product would look like.  Ideally as a wiki. Perhaps as a blog. Who knows.


  • Find and respond to this on www.livebrick.com







5
Use
  • Write, Erase, Over-write, Re-write, Strikeout.
  • Draw, Color, Encode, Microdots, Invisible Ink.
  • Read, View, Copy, Annotate.
  • Tear-off notes.


  • Greet, Occasions, Milestones.
  • Wrap, Package, Present.
  • Coupons, Message, Market.
  • Sculpt, Cut, Fold, Art, Origami, Paper Planes.


  • Authority, Watermark, Stamp paper, Money.
  • Authenticity, Seal, Signature, Thumbprint
  • Tamper, Corrections.
  • Destructible, Edible, Flushable.
  • Wipes.
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Abuse
  • Copy,
  • Forge
  • Burn
  • Set Foot
  • Weapon
  • Print Happy
  • Waste
  • No Recycle
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Experience
  • Physical-
    • Hand / paper - hold, touch.
    • Ink / paper – tactile.
    • Ink / paper – color.
    • Store it - Flexible. Fold.
    • Group it - Bind, punch, clip, staple.
    • Make larger - glue, tape together.
    • Make smaller – cut, trim.


  • Emotions
    • Educate,
    • Entertain,
    • Inform,
    • Share,
    • Commercial,
    • Agreements.



8
Divergence
  • Guttenberg – ok for long shelf life.
  • Da Vinci – cryptograph.
  • Big Iron – mainframes.
  • Desktop Publishing.
  • Paperless Office.
  • Powerpoint.
  • E-paper
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Convergence
  • Xerox/GUI/Mouse
  • General Magic
  • Apple Newton
  • Drawing Tablet
  • Tablet PC
  • CrossPad
  • Ebook, Kindle
  • Thumbprint readers.
  • Surface computing.
  • Flexible displays.
10
Possibility < 15 years
  • Flexible text displays.
    • The endless book.
  • Flexible color displays.
    • The living package.
    • The living card (audio greetings are here!)
  • Flexible touch displays
    • Input on sheet
    • Thumbprint on sheet
    • Merging of textbook and homework.
    • The social book.
  • Flexible haptic displays
    • Draw, Paint, Art.
    • Braille ready.
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Back to the Future
  • Paper 2.0  - the paper experience revisited.


  • We can
    • Reuse it.
    • Display live.
    • Input on it.
    • Sign it.
    • Stay connected.

  • We maybe cannot
    • Trim, cut or shape it.
    • Print money on it (make sense?)
    • Wipe with it.


    • Or could we?




12
Feedback
  • What about changing the pen?
    • Deepak – good idea. Lets incorporate that in the model. Some products doing that already.

  • What about bumptop? (www.bumptop.com)
    • Deepak – recalled one done on a commodore 64.

  • Get in touch with me: deepak@latticemedia.com